Tentative

About the show

Tentative is a podcast about digital product design.
Hosted by thoughtbot's Chief Design Officer Kyle Fiedler & Boston Design Director Jaclyn Perrone.

Tentative on social media

Episodes

  • 51: Batman's Fanny Pack

    April 18th, 2018  |  30 mins 40 secs

    This week, we discuss approaches to prototypes in User Testing, Sharpie preferences, how Batman arrived at the final design of his utility belt, and defining thoughtbot's design values.

  • 50: Immersed in Chaos

    April 4th, 2018  |  34 mins 41 secs

    While recovering from SxSW Kyle & Jaclyn discuss design experiences in day-to-day life, and surviving conferences / networking events.

  • 49: Food for Thought

    March 21st, 2018  |  37 mins 42 secs

    Kyle & Jaclyn discuss weather apps, maintaining focus in User Interviews, tips for managing frequent contexting switching, and documentation during a design sprint.

  • 48: Remove Thy Bias

    March 2nd, 2018  |  29 mins 11 secs

    Jaclyn & Kyle catch up and chat about user testing, and empathizing with user-problems you haven't personally experienced.

    Other tangents include: sleep, traveling to NYC, the weather, spelling & pluralization techniques, the annoyance of advertisements, Netflix confessions, misadventures with torrenting, Kyle's new voice-acting career, and motivational speaking.

  • 47: Cubital Fossa

    February 16th, 2018  |  33 mins 32 secs

    We're a bit giddy this rare pre-coffee morning recording, before Segway-ing into naming conventions in CSS, as well as communicating about the design process and decisions.

  • 46: The Danger Zone

    February 2nd, 2018  |  36 mins 4 secs

    Jaclyn and Kyle ponder their past lives and spirit animals, and manage to squeeze in some design talk about condensed sprints, tips for managing remote user testing, reinforcing best-practices, and time management.

  • 45: Happy Mistakes

    January 19th, 2018  |  31 mins 33 secs

    Kyle & Jaclyn are back for 2018! This week they discuss Die Hard, designing on an iPad, the importance of community to creation, and embracing the flaws in your art.

  • 44: Helvetica Wasn’t Designed Yet

    December 15th, 2017  |  33 mins 39 secs

    Kyle & Jaclyn chat about Stranger Things, design approaches to personal sites, using improv to build better trust & communication on a team, & the importance of naming and language.

  • 43: I Don't Know What NeoPets are Either

    November 24th, 2017  |  48 mins 53 secs

    Brenda and Dawn talk about early experiences with tech, CSS DevConf, code review, performance considerations around the world, and refactoring legacy sketch files.

  • 42: Start Building, Start Meeting

    November 9th, 2017  |  31 mins 26 secs

    Jaclyn and Kyle talk about ways to start a design career, as well as what happens when you're deep in the trenches building products.

  • 41: Happy Birthday Kyle

    July 31st, 2017  |  36 mins 6 secs

    Reda & Kyle discuss color consistency across tools and devices, as well as the inefficiencies of design workflows.

  • 40: CoolGraphics.com

    June 30th, 2017  |  32 mins 53 secs

    Kyle & Reda discuss search engines, documentation searches, reminisce about Photoshop Slices in Dreamweaver, and question Reda's Google-Fu.

  • 39: Too Much Fiddling

    June 9th, 2017  |  28 mins 18 secs

    Kyle & Dawn discuss end-of-project planning / organization, jobs vs user stories, and the merits of Austin TX.

  • 38: Grid Locked

    May 26th, 2017  |  26 mins 55 secs

    Brenda joins Reda to discuss CSS Grid Layout, the reasons they don't use grid frameworks as much anymore, iPad design, and the pros/cons of client vs product work.

  • 37: That Sounds Very Obvious Coming Out of My Mouth

    April 28th, 2017  |  24 mins 24 secs

    Dawn and Kyle talk about Dawn’s recent experience running usability tests, and what learned from running them. Kyle discusses how he's using Jobs-to-be-done theory to build a marketing landing page. Finally, how they approach which resolution screen to design for first.

  • 36: Floating in Space

    April 7th, 2017  |  35 mins 18 secs

    Reda and Jack talk about design from the perspective of a developer, why CSS sucks for layout, retro game making, and App Store things.